Civ 6 detailed worlds

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It basically makes units look smaller overall, but makes different units easier to differentiate based on size as well. This was also one of the first mods most of those players were waiting for after the release of Civ6. You can now see animations of giant ocean waves crashing against coasts and cliffs. With Tsunami Waves, p0kiehl takes his Vibrant Waters mod even further. It gives all in-game water much more texture and coloreven making it feel like it glistens in the sunlight. The Vibrant Waters mod by p0kiehl changes water textures for rivers, lakes, oases…well pretty much all bodies of water in the game.

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Bodies of water in Civilization have always looked like they were just filled with a dark blue tint. Another little visual detail that the community improved on are the water textures. No need to worry about setting your expectations too high for this one. On top of all of that, the mod was actually created by an art director at Firaxis. Some people still prefer the more realistic graphic style of previous Civilization games. All it does is skip the EULA agreement and all the intro screens so you can get to playing much quicker. Like the introduction of city districts, the separation of the tech and civics trees, and balances to win conditions. There are loads of updates in Civ6 well worth exploring.